AI Insights · Timothy · October 2022
Top 5 3D Anime Games Performance in Lithuania, Q3 2022
Explore the Q3 2022 performance of the top 5 3D anime games in Lithuania, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 3D anime games in Lithuania showed varied performance across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look into the trends for these popular apps.
Genshin Impact had a fluctuating revenue stream, peaking at approximately $4.7K in mid-July. Weekly downloads showed a significant increase towards the end of September, reaching 1.2K, while active users saw a notable rise, ending the quarter at around 10.3K.
Tower of Fantasy experienced a downward trend in both downloads and active users after its release in early August. Initial downloads were high at 2.6K but dropped to 40 by the end of September. Similarly, active users peaked at around 2.5K in mid-August before declining to 418 by the quarter's end. Revenue also saw a decrease, starting at $973 in mid-August and falling to $165 by late September.
DRAGON BALL LEGENDS showed a stable performance with a slight increase in downloads towards the end of the quarter, peaking at 493 in mid-September. Revenue saw a significant increase in mid-July, reaching approximately $1.5K. Active users remained relatively consistent, with a slight dip in late September to around 2.4K.
The Legend of Neverland had a promising start with downloads peaking at 977 in early September but then gradually decreased to 344 by the end of the month. Revenue showed a peak of $447 in mid-September before dropping to $135 in late September. Active users also saw a peak in mid-September at 752 before declining to 482 by the end of the quarter.
BTS Island: In the SEOM Puzzle saw a sharp decline in downloads from 1.7K in late June to just 11 by the end of September. Revenue showed a peak of $167 in early July but fell to $32 by the end of the quarter. Active users also decreased steadily, ending the quarter at around 343.
These insights reveal the dynamic nature of the mobile gaming market in Lithuania. For more detailed analytics and insights, visit Sensor Tower.